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Settings and Features

Use Studio search to open a feature by name. The toggle browser provides a single on/off list for the main feature groups.

Browse the complete list in the Feature Explorer.

Main Pages

PageUse It For
WorldSky, biome colors, haze, clouds, stars, distortion, grass blades, foliage wind, shore foam, water caustics, and interactive world details.
Lighting & RenderingBloom, colored and dynamic lights, rim light, vanilla shading removal, god rays, water reflections, environmental lighting, chunk fade, and block motion.
ParticlesAtmospheric fog and mist, dust, lava particles, wind gusts, foliage motes, optics, ambient wildlife, and attached effects.
WeatherRain, light rain, block-side rain, clearing drizzle, puddles, weather particles, Nether storms, rainbows, aurora, and lightning flash.
SoundsMovement and environment sounds, including grass wind, Deep Dark, fireflies, and cicadas.
CameraColor grading, depth of field, vignette, camera noise, low-light desaturation, adaptive palette, motion blur, and camera shake.
CustomCreate PNG particle systems and inspect Shine Packs that add birds or interactive flowers.
PresetsImport, export, stack, inspect, and apply presets by feature.
PerformanceApply quality presets, inspect compatibility rules and diagnostics, and record FPS reports.

Testing Commands

These client commands force effects for testing:

text
/shine lightrain [start|stop]
/shine netherstorm start|stop
/shine rainbow spawn|despawn
/shine vulture spawn|despawn

They change only Shine's client-side visuals. Server weather is unaffected.